Review: Attack on Titan 2
Attack on Titan (Shingeki no Kyojin) is quite popular, not
only in Japan alone, and even will get the adaptation of two live action films.
But in the realm of the game, it seems the magnet still needs to be proven.
Game Attack on the first Titan, Shingeki no Kyojin: Jinrui Saigo no Tsubasa was
released for 3DS end of 2013 and then in Japan, and May 12, 2015 yesterday
released its translas version. Game Attack on Titan is present through its
upgraded version, Shingeki no Kyojin: Jinrui Saigo no Tsubasa CHAIN, or Attack
on Titan Humanity in Chains in the West May 12th. In terms of visual, 3DS
hardware is still not able to describe the tension of the story of Hajime
Isayama.
In addition, it turns out the gameplay is monotonous and boring, even
many cut-scenes take directly from the animenya, to build its story mode is
also very short to be completed. Perhaps on the basis of that, many fans expect
more original games
At the Tokyo Game Show 2017 event yesterday, perhaps Attack
on Titan 2 game is one of the most anticipated projects by gamers. In addition
to announcing the approximate release date and trailer, Koei tecmo also does
not forget to share other details for this game, through the release of its
latest screenshot collection.
In some details shown, this game will be carrying the
quality of graphics and gameplay is more overhauled. Not only that, but the
artstyle he brought was also adjusted in such a way with the animated version.
Different from most other anime adaptation games, Koei Tecmo
is trying to ensure that this game will be able to bring original content that
is more real and not disappointing to the fans. They also try to make this game
can meet the expectations of the fans and gamers who expect the moments of
emotional and cool in animenya, can be executed with good digame this.
Attack on Titan 2 itself is planned to be released globally
early 2018, for PlayStation 4, Xbox One, PlayStation Vita, Nintendo Switch and
PC.
A little screenshoot of AOT 2